using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Yoozoo.Gameplay.City
{
    public class CityRealAiHUDBase : MonoBehaviour
    {
        /// <summary>
        /// 所属小人
        /// </summary>
        public int Uid;
        
        public Transform RoleTrans;

        /// <summary>
        /// 起始动画名
        /// </summary>
        public string StartAnimationName = "ani_bubble_start";

        /// <summary>
        /// 结束动画名
        /// </summary>
        public string EndAnimationName = "ani_bubble_end";
        
        public string HideAnimationName;

    }
}
